I've been looking around the internet for a while, I've learned c++(basics), i have learned the basics in SFML, but now i have a couple of questions that still remain unanswered. My ultimate goal would be to be able to create 2d and 3d games on Windows and Android, mostly windows. I don't want to create any debate, what i want is a detailed "path" with things i should learn. Should i learn DirectX or OpenGl, should i start with sfml first or jump right into the hard 3d stuff? Please show me the WAY!!!! Thank you
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